Hello, I’m
Liukai
Tang.
I’m studying for a Bachelor of Advanced Computing (Honours) at the University of Sydney, majoring in Computer Science. Recently, I’ve been learning game development with Unity.
Technical interests
Game development
Exploring interaction and gameplay with Unity.
Computer graphics
Learning about geometry and rendering.
AI
Exploring models and practical LLM applications.
Selected projects
2D Adventure
A forest-and-cave platformer exercise connecting input, animation and combat timing, enemy state machines, cross-scene events and checkpoints.
Read the projectFederated Learning for Mask Recognition
Built a multi-client training pipeline with Flower and PyTorch to compare how client count and local training epochs affect recognition accuracy and training time.
Read the project
Grammar Inference Platform
I contributed to architecture, refactored evaluation and integrated BRNGLR, separating target-oracle-guided training from inferred-grammar evaluation.
Read the projectInternships
Covestro
Independently built a material lookup tool with Python, Pandas, and Streamlit, supporting processing and queries across more than 80,000 material records.
Read the internship
Peking University AIIT Digital Creative Laboratory
Wrote more than ten AI technical articles, explaining new technologies through concept breakdowns, workflow comparisons, and illustrations.
Read the internship
Honors & awards
- Dean’s List (2024, 2025)
- Invited to join the Dalyell Scholars program
Professional skills
- Languages
- Tools & frameworks